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Patch 7.36 has been released for Dota 2, introducing innate abilities and aspects for heroes

Patch 7.36 has been released for Dota 2, introducing innate abilities and aspects for heroes

On the night of May 23, Valve released patch 7.36 for Dota 2. Along with numerous balance changes, innate abilities were added for all heroes, except those who already had them.

Additionally, each character can now choose an aspect before the game starts. This is a unique attribute of the hero that fits the player’s specific playstyle or aids in drafts and match-ups.

Each hero has at least two aspects available, which can be selected up until the planning stage. These choices cannot be changed later and remain hidden from opponents. The planning stage will be 15 seconds longer during the first week after the update, with the extra time decreasing by five seconds each subsequent week until it is eliminated after three weeks.

Here are some examples of aspects:

  • Viper can enhance the instant damage around the target of his Poison Attack or increase his survivability within the area of effect of Nethertoxin.
  • Wraith King can summon skeletons or deal additional damage from the Wraithfire Blast with his attacks.