The latest update for Counter-Strike 2 introduces a range of small but noticeable improvements, with the spotlight on updates to Cache and minor adjustments to Dust II.
[ MAPS ]
Cache
- Increased bomb explosion radius
- Adjusted lighting near Vent
- Disabled player collision with the sign and removed the lamp near Squeaky
- Reworked the A-site e-box for better visibility
- Lowered the entrance height to Checkers from B Main
- Removed the AC unit above Sandbags and repositioned pipes
- Fixed missing footstep sounds on crates at A site
- Fixed a geometry gap near the Sun Room door
- Fixed wallbang issues at A Main
- Resolved some z-fighting problems near Garage
- Adjusted grenade collision across the map
- Improved player collision across the map
Dust II
- Fixed visibility through the Mid Box (Xbox) corner
[ AUDIO ]
- Potential fix for an issue where game audio could completely disappear
[ MISC ]
- Fixed cases where the camera could clip through ceilings when crouch-jumping in tight spaces
- Adjusted particle transparency for fully obscured flashbangs
- Improved smoke lighting consistency
- Minor tweaks to magazine ejection speed on dropped pistols
- Restored Ambient Occlusion settings in the Environment Blend shader
- Fixed a bug where money could be deducted from the wrong player when taking control of a bot
Overall, the patch focuses on map clarity, bug fixes, and consistency improvements rather than major gameplay changes.

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